![]() ![]() Nearly two years after their original release, Nintendo re-marketed them as Player's Choice titles. FireRed and LeafGreen were commercial successes, selling a total of around 12 million copies worldwide. Reception of the graphics and audio was more mixed, with some reviewers complaining that they were too simplistic and lacked improvement compared to the previous games, Pokémon Ruby and Sapphire. Most critics praised the fact that the games introduced new features while still maintaining the traditional gameplay of the series. The games received mostly positive reviews, obtaining an aggregate score of 81 percent on Metacritic. The games have compatibility with the Game Boy Advance Wireless Adapter, which originally came bundled with the games. New features include a contextual help menu and a new region the player may access after a certain point in the story. Throughout the games, the player captures and raises Pokémon for use in battle. The games are part of the third generation of the Pokémon video game series and hold the distinction of being the first enhanced remakes of previous games within the franchise.Īs in previous games, the player controls the player character from an overhead perspective and participates in turn-based battles. FireRed and LeafGreen were first released in Japan in January 2004 and in North America and Europe in September and October 2004 respectively. ![]() They were developed by Game Freak, published by The Pokémon Company and Nintendo for the Game Boy Advance. The bag is functional and I guess its mainly ascetic but I don't know if it could lead to worse problems since the bag is literally corrupted.Įdit: also if you were considering it, here is a brand new save file as a donor if that helps.Pokémon FireRed Version and Pokémon LeafGreen Version are 2004 remakes of the 1996 Game Boy role-playing video games Pokémon Red and Blue. I know a bunch of people who experimented with action replay way before PKHeX was out and messed up their bags too who would love to use that. Also my money pouch is also corrupted so this wouldn't fix that (not a big issue) Like Sabresite said, if its possible to add the feature to PKHeX that would be awesome. This is what I got in PKHeX and I thought it was a good sign but whenever I add an item in game it shows up as a huge number in PKHeX. The offsets won't be the same in the two files the donor has block 0xC as the first block, thus 0x3000 is block 0 and block 1 is at 0x4000.Ĭopy 0x4298-0x4577 from donor to 0x18298-0x18577, then copy 0x3AF8 to 0x17AF8, then re-save in PKHeX. I cant tell im doing something wrong or if this save is pretty corrupted, but almost nothing lines up between my 2 saves at the exact same offsets (leaf green donor, corrupted save). Would you be able to take a look at my save for me. In the OP save file, block 6 is the first block in the binary. Each block is 0x1000 bytes, and the block number is at 0x*FF4 (being 2 bytes). Copy the Security Key too.īe sure to grab from block 0, and write to block 0. You can probably copy a donor save file from block1 into your own block 1, and then re-save to fix checksums. ToUInt32 ( Data, BlockOfs + 0xAF8 ) įor inventory items, PKHeX reads them as follows from BLOCK 1: PKHeX reads the security key from the 0th save chunk for FRLG at the following offset:Ĭase GameVersion. Ill leave my save too so anyone can look at it: Pokemon Leaf Green.sav I have only been able to find half decent guides that dont really explain how to fix this. I also think it would be good to get proper documentation on how to fix this. all of the items work fine but it is an eyesore and I didnt want to leave it like this. Also just as a note, all areas of the pouch have been corrupted like this (TM/HM, Items, Pokeballs). I thought I could fix this by deleting all of the items from PKHeX and then adding in whatever I needed from PKHeX, but the problem keeps happening. I didn't have any anti DMA codes or any of the other protection you are supposed to have so the pouch wont get corrupted. More specifically, I believe this was 8+ years ago, and I was trying out an action replay with my leaf green save. I wanted to know if someone would be able to help me and make better documentation here on how to fix an item pouch for Fire Red and Leaf Green after messing around with action replay. ![]()
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